One of my friend Yanshun(http://yanshunvision.com/) who is a photographer in China.Some of his work use projector project on model’s body,then capture the picture.The visual effect is amazing and dramatic.I found that numbers of artist enjoy using projective image to create their work,such as performance,photography or even painting,which also achieve a nice effect.
It also remind me a MV I saw before ,it also use projector project on people’s face.It is impressive.
Thus,I want to make some experiment of using projective image.Try to figure out what will inspire me.
1.The Interactive Bar Tables (2004: Golan Levin and Zachary Lieberman with the production of Ars Electronica Futurelab) are an interactive installation for cafe-like social venues. The project forms the natural habitat of a species of creatures that exhibits a unique pattern of social behavior.
2.Obscura Digital Cuelight Interactive Pool Table. Featured at the Esquire Houses Ultimate Bachelor Pad in NYC, the limited Edition Obscura CueLight projection system turns a game of pool into an amazing interactive art display. Obscuras projection, sensor and tracking system reveals images and animations that follow the movements of the pool balls as players hit them around the table. You supply the pool table and we supply the system and customized content designed to create any type of experience you can imagine from relaxing to rockin.
3.UK artist James Alliban‘s latest work Traces, a collaboration with Nexus Interactive Arts, is a piece that explores movement by letting participants use their bodies as a kind of human brush. By throwing their limbs around and moving their bodies they’re able to “paint” an abstract self-portrait of themselves on a digital canvas.
These 3 works were create in the same year 2009.I thought it was the year interactive art just began to popular.On the technology aspect,these can do some simple interaction with audiences.However,there a difference,between these 3 artwork.The first one looks more like a technology display or a interactive game.It was showed the interaction perfectly,but lack of thought of visual and concept.The second one,I think the artist had think about the visual aspect, pool effect and fire effect,I believe it must extremely impressive and attracted at that year.But I speculate it have too much effect in this work which create visual clutter.However,by contrast,I will prefer the third work.It was simple tracking the action of audiences.But the artist consider the visual effect and interaction carefully.It was stunning,pure.
After look at these 3 works,I think an artwork need to show the concept in a pure and effective way,not showing the ability of software.This is a status to define it is an artwork or game.
CLOUD is a large-scale interactive sculpture created from 6,000 light bulbs (new and burnt out) by Canadian artists Caitlind r.c. Brown & Wayne Garrett. The piece utilizes everyday domestic light bulbs and pull strings, re-imagining their potential to create wonder and inspire collaboration. As part of the process of creating the sculpture, the artists collected burnt out incandescent light bulbs from the surrounding community, forging an informal relationship with non-artists, reducing costs, and asking audiences to reconsider household items in an alternative context. During exhibition, viewers interact with CLOUD by initiating impromptu collaborations, working as a collective to turn the entire sculpture on and off.
This work use a simple way to interact,but display a nice visual result.However,this interaction is a little bit boring,audiences’ curiosity will disappear quickly,after all it is a simple daily action.But I think artists is clever,because they use a most simple way to express their idea,without too much high-technology,some time these ordinary ways can create a dramatic result.
The first flip book appeared in September, 1868, when it was patented by John Barnes Linnett under the name kineograph (“moving picture”).This is the first time how animation perform.
The original flip book,audience use their hand to flip those book and make the animation move.This is the incipient interaction between audience and animation.Their interaction make this work change,and they can control the animation’s speed.But the image of animation can not change. Audience can only watch them and make them move. Audience can not change the composition,or content of the animation.Thus,the aesthetic of this work was designed and determined by artist.
So i think how about they can see as they want,in a simple way.When audience flip the book,use another hand to block parr of the flip book,they can see different image.So audience’s hand create a simple interaction with animation,which will determined the visual,aesthetic of this work.
However,there is some problem with this experiment.
1.Why audiences will do this?
2.Is that suitable use this way to control the aesthetics of artwork?
3.What is aesthetics mean?
4.Why will everyone agree watch the filpbook in this way will be aesthetics?
5.How aesthetics exist in the artwork?